Kan Samurai Demo
A downloadable game for Windows
► About
Kan Samurai is a Fantasy RPG Game in development on UE4 using Paragon characters and Infinity Blade assets.
► Main Objective
You'll have different maps and places to explore, complete multiple quests, and fight against some bosses to recover the keys that will lead to the legendary blade before it falls on the wrong hands.
Are you ready to embrace this journey?
Fight against different bosses and collect the lost relics?
► Follow me for development updates and more on Twitter!
► Story Behind the Demo
First of all, I hope that you enjoy the gameplay, the scenarios, and the environments as much as I enjoyed doing them.
Second, this demo was made with the purpose to implement some new features, in order to learn more about them, so all the feedback is welcome.
Implementing these features, and playing with the engine functionalities, to check where I need to improve. The future project that is on the paper (that I always wanted to do but maybe still not prepared to do it) will have that feedback, so don't hesitate, please.
Thank you for reading all of this!
► Support the game
The more support I get here, the more I will be able to focus on creating more content for you, so any amount counts! Most of the money will be reinvested (on software, equipment, freelancers, etc) to help me keep going on game dev!
Status | In development |
Platforms | Windows |
Author | David Ricardo |
Genre | Adventure, Action, Role Playing |
Made with | Unreal Engine |
Tags | 3D, Action RPG, Fantasy, Singleplayer |
Code license | MIT License |
Average session | A few seconds |
Languages | English, Portuguese (Portugal) |
Inputs | Keyboard, Mouse |
Accessibility | Subtitles |
Links | Homepage, Twitter/X, Patreon, Ko-fi |
Download
Click download now to get access to the following files:
Development log
- Demo ReleaseNov 15, 2021
- Update 0.11Jun 01, 2021
- Update 0.10Apr 16, 2021
- Devlog #07 - Bug Fixes and Revamp MapMar 19, 2021
- Devlog #06 - Combat System ImprovementsFeb 08, 2021
- Devlog #05 - Basic Maps (2/2) UpdateNov 24, 2020
- Devlog #04 - Basic Maps (1/2) UpdateOct 27, 2020
- Devlog #03 - Basic Enemy UpdateSep 05, 2020
Leave a comment
Log in with itch.io to leave a comment.